A continuous interpolation
Paul Kry, associate professor at
McGill University, presented his work exploring the trade-off between high-fidelity motion and interactive simulation rates for physically based simulation of contact, deformation and articulated structures. Kry also covered examples such as numerical coarsening of elastic solids, discretization of contact at arbitrary resolutions and reduced models for compliant structures.
“Contact-deformation articulated structures are important for training, games, movies and simulation. However, there are also some important limitations with embedded meshes. We can use the arbitrary resolution to deal with the contact problem,” Kry said.
Another invited international attendee, a computer scientist and Saudi native
Ibrahim Alhashim from Simon Fraser University, spoke about networking topology and specifically shape matching and modeling. Alhashim, a recipient of the
2015 Alain Fournier Ph.D. Dissertation Award, said, “3-D modeling is hard—you need to recombine or shuffle the different parts from shapes.”
“In our work, adding continuous blending produces richer varieties. Novel and inspiring designs come up from having blended shapes. We need to find a continuous interpolation of two man-made 3-D shapes,” Alhashim added.
In the final presentation of the day,
Justin Solomon, assistant professor in MIT's Department of Electrical Engineering and Computer Science and one of
Forbes Magazine’s 30 Under 30: Science, spoke about the geometric problems that occur in computer graphics, vision and machine learning. In his opening remarks, Solomon said, “Geometry in the application implies geometry in the computational problem. Information that spreads out a little faster still doesn't fix this problem.”
He went on to describe new methods for problems arising in shape analysis/correspondence, flows on graphs and surface parameterization.
Kavita Bala, professor in computer science at Cornell University and editor-in-chief of Transactions on Graphics (TOG), speaks to conference attendees at the KAUST Visual Computing (KAUST RC-VC) – Modeling and Reconstruction conference. Photo by Meres J. Weche.
A world full of complex materials
Day two of KAUST RC-VC opened with a keynote lecture by
Kavita Bala, professor in computer science, Cornell University and editor-in-chief of
Transactions on Graphics (TOG). Bala’s Lightcuts research is the core production rendering engine in Autodesk's cloud renderer; her research on instance recognition is the core technology of
GrokStyle's visual search engine, and her work on 3-D mandalas was featured at the Rubin Museum of Art in New York.
“We are drowning in images. Everyone has a cell phone and is attempting to capture the world. Wouldn't it be great to capture these real-world images and use them to better understand the world around us? I love problems that I don't understand—that's what research is all about,” she said.
In her keynote entitled “Materials in the Wild,” she spoke about how in our daily lives we are brought into contact with a wealth of materials that contribute to both the utility and aesthetics of our environment. Bala also described the differences between human and machine perception of materials and their appearance.
“When I talk about the 'wild' I'm not talking about the jungle—I'm talking about studies outside of the laboratory in a real-world environment. One of the objectives when we do this kind of modelling is to make the virtual representation of an item(s) indistinguishable from the real item(s)," Bala said.
"A lot of effort has gone into computer technology and material recognition. We trained our program to realize the object coming in and classify it accordingly. Through deep feature interpolation, we can produce a realistic interpretation of an image in three minutes," she continued. "Humans are good at disambiguating; we can recognize an object, but can the computer system recognize it?”
Roland Ruiters, a senior researcher with Autodesk, discusses data-driven interpolation of optical properties at the KAUST Visual Computing (KAUST RC-VC) – Modeling and Reconstruction conference. Photo by Meres J. Weche.
‘Some materials remain challenging'
During the afternoon sessions,
Roland Ruiters, a senior researcher with
Autodesk, discussed the data-driven interpolation of optical properties. His talk was based on his work during his postdoctoral studies at the
Institute of Computer Science II at the University of Bonn.
“One of the challenges of the data-driven approach is that you have to take a lot of measurements. Editing can also be difficult due to the high complexity of the data sets —measurements are also costly. We would like to create novel materials that can be used at a different date,” Ruiters said.
“We interpolate neighborhoods instead of whole images. Through our work, we create interpolated materials. Data-driven material representations can be used to get high-quality renderings for a wide range of materials. However, some materials remain challenging—there are large data sizes and long computation times and we need more intuitive user interfaces,” he concluded.
A high-caliber conference
The third and final day of the conference was a mix of presentations, industrial symposiums and an open house at the VCC. The open house, which was sponsored by the
KAUST Industry Collaboration Program (KICP), featured demonstrations and exhibitions from the VCC, the KAUST Visualization Lab and local industry partners.
"We were really excited to host this research conference. Our students, faculty and staff benefited from many fruitful discussions with the invited participants from academia and industry. We are particularly happy about the high caliber of external researchers who attended the conference, and we believe the conference will be a starting point for productive collaborations in the future
," said Peter Wonka, associate director of the VCC.
- By
David Murphy, KAUST News